Source code for shepherd_score.alignment.utils.se3_jax
"""
Functions used for SE(3) transformations. (Jax implementation).
Namely, converting quaternions to rotation matrices, getting an SE(3) transform from SE(3)
parameters, and applying the SE(3) transformation on a set of points.
Credit to Lewis J. Martin as this was adapted from
https://github.com/ljmartin/align/blob/main/0.2%20aligning%20principal%20moments%20of%20inertia.ipynb
and PyTorch's implementations.
"""
import jax.numpy as jnp
from jax import Array
[docs]
def quaternions_to_rotation_matrix_jax(quaternions: Array) -> Array:
"""
Converts quaternion to a rotation matrix. Jax implementation
Adapted from PyTorch3D:
https://pytorch3d.readthedocs.io/en/latest/_modules/pytorch3d/transforms/rotation_conversions.html#quaternion_to_matrix
Parameters
----------
quaternions : Array (4,)
Quaternion parameters in (r,i,j,k) order.
set.
Returns
-------
rotation_matrix : Array (3,3)
Rotation matrix converted from quaternion.
"""
# Single instance
r, i, j, k = quaternions
two_s = 2. / (quaternions * quaternions).sum()
rotation_matrix = jnp.stack(
(
1 - two_s * (j * j + k * k),
two_s * (i * j - k * r),
two_s * (i * k + j * r),
two_s * (i * j + k * r),
1 - two_s * (i * i + k * k),
two_s * (j * k - i * r),
two_s * (i * k - j * r),
two_s * (j * k + i * r),
1 - two_s * (i * i + j * j),
),
-1,
)
return rotation_matrix.reshape((3, 3))
[docs]
def get_SE3_transform_jax(se3_params: Array) -> Array:
"""
Constructs an SE(3) transformtion matrix from parameters. Jax implementation
Parameters
----------
se3_params : Array (7,)
Parameters for SE(3) transformation.
The first 4 values in the last dimension are quaternions of form (r,i,j,k)
and the last 3 values of the last dimension are the translations in (x,y,z).
Returns
-------
se3_matrix : Array (4, 4)
se3_params converted to a 4x4 SE(3) transformation matrix.
"""
# Extract quaternion and translation parameters
quaternion_params = se3_params[:4]
translation_params = se3_params[4:]
# Normalize quaternion to ensure unit length
quaternion_params = quaternion_params / jnp.linalg.norm(quaternion_params)
rotation_matrix = quaternions_to_rotation_matrix_jax(quaternion_params)
# Construct SE(3) transformation matrix
se3_matrix = jnp.eye(4)
se3_matrix = se3_matrix.at[:3, :3].set(rotation_matrix)
se3_matrix = se3_matrix.at[:3, 3].set(translation_params)
return se3_matrix
[docs]
def apply_SE3_transform_jax(points: Array,
SE3_transform: Array
) -> Array:
"""
Takes a point cloud and transforms it according to the provided SE3 transformation matrix.
Jax implementation.
Parameters
----------
points : Array (N, 3)
Set of coordinates representing a point cloud.
SE3_transform : Array (4, 4)
SE(3) transformation matrix.
Returns
-------
transformed_points : Array (N, 3)
Set of coordinates transformed by the corresponding SE(3) transformation.
"""
# Single instance
transformed_points = (SE3_transform[:3,:3] @ points.T).T + SE3_transform[:3,3]
return transformed_points